Pragmata's 2026 success revives nostalgia for classic action games

Pragmata's 2026 success revives nostalgia for classic action games

Janet Carey
Janet Carey
2 Min.
Pragmata's developers take all your comparisons to Xbox 360 shooters as a 'huge compliment', though I'm not convinced by their theory for why players are making the connection

Pragmata's 2026 success revives nostalgia for classic action games

Pragmata, a new linear action game, has drawn comparisons to titles from the Xbox 360 and PS3 era. Released in 2026, it blends third-person shooting with a unique hacking minigame. Players and critics alike have noted its similarities to older action games, sparking discussions among its developers.

The game’s creators, Yonghee Cho and Naoto Oyama, see the comparison as high praise. Cho admitted he enjoyed many titles from that era but stopped short of calling it a direct influence. Oyama suggested the similarities might stem from the innovation and experimentation that defined those years.

Reviewers have highlighted Pragmata’s mix of shooting and hacking as a standout feature. The hacking minigame requires players to navigate a small tile maze using controller or mouse inputs. Justin Wagner, in his review, singled it out as one of the game’s strongest elements. Pragmata’s success in 2026 mirrors that of other similar releases. Games like *Resident Evil: Requiem* and *007: First Light* have also performed well commercially. Despite the comparisons, neither developer confirmed borrowing directly from the past—only that the praise feels like an honour.

Pragmata’s blend of action and hacking has resonated with players, helping it sell strongly this year. The game’s similarities to older titles have sparked conversation, though its developers remain focused on its modern appeal. With other linear action games also thriving, the genre appears to be in high demand.